Hi, I’m Pierre, a French gameplay programmer and game designer. I love building smooth, engaging mechanics and experiences that stick with players, whether it’s prototyping something new or fine-tuning a level until it feels just right.
I mostly work in Unity/C#, with a soft spot for 2D games and technical challenges (like my current project Little Boy).
When I’m not coding, you’ll find me outdoors, or playing indie games that inspire me. This portfolio is a mix of my personal projects, and game jam experiments.
If you want to chat about a project, an idea, or just games in general, let’s talk!
And here is my LinkedIn.
MY GAMES